home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
The Games Machine 76
/
XENIATGM66.iso
/
Indiana Jones
/
Indiana Jones.exe
/
RESOURCE
/
PREVIEW.GOB
/
3do_gen_ammo_toz34.3do
< prev
next >
Wrap
Text File
|
1999-11-15
|
6KB
|
166 lines
# MODEL 'gen_ammo_toz34.3do' created from 'D:\jones3dpc\the laboratory\gen_ammo_toz34.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0:gen_ammo_toz34.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.005000
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.005000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME ammo_toz37
RADIUS 0.013463
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 16
# num: x: y: z: i:
0: 0.005000 -0.012500 0.000000 0.000000 0.000000 0.000000 1.000000
1: 0.003536 -0.012500 -0.003536 0.000000 0.000000 0.000000 1.000000
2: 0.000000 -0.012500 -0.005000 0.000000 0.000000 0.000000 1.000000
3: -0.003536 -0.012500 -0.003536 0.000000 0.000000 0.000000 1.000000
4: -0.005000 -0.012500 0.000000 0.000000 0.000000 0.000000 1.000000
5: -0.003536 -0.012500 0.003536 0.000000 0.000000 0.000000 1.000000
6: 0.000000 -0.012500 0.005000 0.000000 0.000000 0.000000 1.000000
7: 0.003536 -0.012500 0.003536 0.000000 0.000000 0.000000 1.000000
8: 0.005000 0.012500 0.000000 0.000000 0.000000 0.000000 1.000000
9: 0.003536 0.012500 -0.003536 0.000000 0.000000 0.000000 1.000000
10: 0.000000 0.012500 -0.005000 0.000000 0.000000 0.000000 1.000000
11: -0.003536 0.012500 -0.003536 0.000000 0.000000 0.000000 1.000000
12: -0.005000 0.012500 0.000000 0.000000 0.000000 0.000000 1.000000
13: -0.003536 0.012500 0.003536 0.000000 0.000000 0.000000 1.000000
14: 0.000000 0.012500 0.005000 0.000000 0.000000 0.000000 1.000000
15: 0.003536 0.012500 0.003536 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 34
0: 0.750000 -0.004769
1: 0.875000 -0.004769
2: 0.875000 -0.645794
3: 0.750000 -0.645794
4: 1.000000 -0.004769
5: 1.000000 -0.645794
6: 0.000000 -0.004769
7: 0.125000 -0.004769
8: 0.125000 -0.645794
9: 0.000000 -0.645794
10: 0.250000 -0.004769
11: 0.250000 -0.645794
12: 0.375000 -0.004769
13: 0.375000 -0.645794
14: 0.500000 -0.004769
15: 0.500000 -0.645794
16: 0.625000 -0.004769
17: 0.625000 -0.645794
18: 0.086630 -0.723355
19: 0.247336 -0.678294
20: 0.408042 -0.723355
21: 0.020063 -0.832140
22: 0.086630 -0.940926
23: 0.247336 -0.985986
24: 0.408042 -0.940926
25: 0.474608 -0.832140
26: 0.592021 -0.723354
27: 0.752727 -0.678294
28: 0.913433 -0.723354
29: 0.525455 -0.832140
30: 0.592021 -0.940926
31: 0.752727 -0.985986
32: 0.913433 -0.940926
33: 0.980000 -0.832140
VERTEX NORMALS
# num: x: y: z:
0: 0.879465 -0.475963 0.000000
1: 0.621875 -0.475963 -0.621876
2: 0.000000 -0.475963 -0.879465
3: -0.621875 -0.475963 -0.621876
4: -0.879465 -0.475963 0.000000
5: -0.621876 -0.475963 0.621876
6: 0.000000 -0.475963 0.879465
7: 0.621876 -0.475963 0.621876
8: 0.879465 0.475963 0.000000
9: 0.621875 0.475963 -0.621876
10: 0.000000 0.475963 -0.879465
11: -0.621875 0.475963 -0.621876
12: -0.879465 0.475963 0.000000
13: -0.621876 0.475963 0.621876
14: 0.000000 0.475963 0.879465
15: 0.621876 0.475963 0.621876
FACES 10
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 9, 2 8, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 1 2, 4 10, 5 9, 2
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 6 3, 7 11, 8 10, 9
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 7 4, 10 12, 11 11, 8
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 10 5, 12 13, 13 12, 11
5: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 12 6, 14 14, 15 13, 13
6: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 14 7, 16 15, 17 14, 15
7: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 16 0, 0 8, 3 15, 17
8: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 8 13, 18 14, 19 15, 20 8, 25 9, 24 10, 23 11, 22 12, 21
9: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 8 3, 26 2, 27 1, 28 0, 33 7, 32 6, 31 5, 30 4, 29
FACE NORMALS
# num: x: y: z:
0: 0.923880 0.000000 -0.382684
1: 0.382682 0.000000 -0.923880
2: -0.382682 0.000000 -0.923880
3: -0.923880 0.000000 -0.382684
4: -0.923879 0.000000 0.382685
5: -0.382685 0.000000 0.923879
6: 0.382685 0.000000 0.923879
7: 0.923879 0.000000 0.382685
8: 0.000000 1.000000 0.000000
9: 0.000000 -1.000000 0.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 1
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 0 -1 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 ammo_toz37